Posté le: Lun Oct 29, 2007 12:48 pm
Sujet du message: Cuchulain Irish Ark
Pareil, joué à Arras, sympa, un bon vieux harponneur avec l'Arche d'Alliance
CU CHULAINN (Fire)
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+0 +0 -1
+1 /\ +1
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Irish * Warrior * Male
Life: 7
Speed: 3
Experience: 7
Damage: 1
Fioch Fola: At the start of each of your turns, if any opponent revealed a support cards that round with initiative equal to or higher than your life, you may move them to any space in your basic attack grid. If you do, you cannot move more than once during that turn.
(7) Albarda Espanola (2)
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+0 +0 -1
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Spanish * Weapon * Polearm (2 hands)
Perimetro Impenetrable: Once each round, when an opponent moves into a space in this weapon's attack grid, you may make an attack with this weapon.
classique jusque là
(4) 'Aron Ha'eduth
Tribes of Israel * Special * Item
Quma - Reveal: Place this card in any space in the arena.
Beraka: If you are adjacent to this card, your attack rolls gain +2. Each opponent's support cards get -4 initiative while their warrior is in or adjacent to this card's space.
+2att et l'init' tr 3
A partir de là une bonne armure/inspi à 5 d'init' minimum c'est suffisant, par exemple (je jouais Magiko ou Moko en 3):
(6) Huitzilopochtli (Fire)
Aztec * Inspiration * Deity
Axittomoctli: At the end of each round, deal 1 damage to all adjacent non-Fire warriors.
(5) PA
Maori * Armor * Location
Whakakakha - Reveal: Place this card in any unoccupied space in the arena.
Whita: If an opposing warrior ends their turn in this card's space, deal 1 damage to them. While you are in or adjacent to to this card's space, attacks against you cannot gain damage bonuses.
Perdu contre Harald, Albarda, Oeil Udjat
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Grand prêtre de Tiwaz